Wolf
Medium beast, unaligned
Armor Class 12 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 40 ft., swim 20 ft., climb 20 ft.
str
14 (+2)
dex
15 (+2)
con
12 (+1)
int
3 (-4)
wis
12 (+1)
cha
6 (-2)
Skills Perception +5, Stealth +4
Senses darkvision 60 ft., passive Perception 15
Languages -
Challenge 1/4 (50 XP)
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
Attack Summary
Bite attackmelee
+4 to hit|1d6+2 piercing
Range: 5 ft.