Wolf

Medium beast, unaligned

Armor Class 12 (natural armor)

Hit Points 11 (2d8 + 2)

Speed 40 ft., swim 20 ft., climb 20 ft.

str

14 (+2)

dex

15 (+2)

con

12 (+1)

int

3 (-4)

wis

12 (+1)

cha

6 (-2)

Skills Perception +5, Stealth +4

Senses darkvision 60 ft., passive Perception 15

Languages -

Challenge 1/4 (50 XP)

Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

Attack Summary

Bite attackmelee
+4 to hit|1d6+2 piercing
Range: 5 ft.