Warrior Infantry

Small humanoid, neutral

Armor Class 13 (natural armor)

Hit Points 9 (2d8)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

13 (+1)

dex

11 (+0)

con

11 (+0)

int

8 (-1)

wis

11 (+0)

cha

8 (-1)

Senses passive Perception 10

Languages Common

Challenge 1/8 (25 XP)

Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. 4 (1d6 + 1) Piercing damage.

Attack Summary

Spear attackboth
+3 to hit|1d6+1 piercing
Range: 5 ft. or 20/60 ft.