Warrior Infantry
Small humanoid, neutral
Armor Class 13 (natural armor)
Hit Points 9 (2d8)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
13 (+1)
dex
11 (+0)
con
11 (+0)
int
8 (-1)
wis
11 (+0)
cha
8 (-1)
Senses passive Perception 10
Languages Common
Challenge 1/8 (25 XP)
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. 4 (1d6 + 1) Piercing damage.
Attack Summary
Spear attackboth
+3 to hit|1d6+1 piercing
Range: 5 ft. or 20/60 ft.