Succubus
Medium fiend, neutral evil
Armor Class 15 (natural armor)
Hit Points 71 (13d8 + 13)
Speed 30 ft., fly 60 ft., swim 15 ft., climb 15 ft.
str
8 (-1)
dex
17 (+3)
con
13 (+1)
int
15 (+2)
wis
12 (+1)
cha
20 (+5)
Skills Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7
Damage Resistances cold, fire, poison, psychic
Senses darkvision 60 ft., passive Perception 15
Languages Abyssal, Common, Infernal; telepathy 60 ft.
Challenge 4 (1,100 XP)
Incubus Form. When the succubus finishes a Long Rest, it can shape-shift into an Incubus, using that stat block instead of this one.
Actions
Charm. The succubus casts Dominate Person (level 8 version), requiring no spell components and using Charisma as the spellcasting ability (spell save DC 15).
Draining Kiss. Constitution Saving Throw: DC 15, one creature Charmed by the succubus within 5 feet. Failure: 13 (3d8) Psychic damage. Success: Half damage. Failure or Success: The target's Hit Point maximum decreases by an amount equal to the damage taken.
Fiendish Touch. Melee Attack Roll: +7, reach 5 ft. 16 (2d10 + 5) Psychic damage.
Multiattack. The succubus makes one Fiendish Touch attack and uses Charm or Draining Kiss.