Specter
Medium undead, chaotic evil
Armor Class 12 (natural armor)
Hit Points 22 (5d8)
Speed 30 ft., fly 50 ft. (hover), swim 15 ft., climb 15 ft.
str
1 (-5)
dex
14 (+2)
con
11 (+0)
int
10 (+0)
wis
10 (+0)
cha
11 (+0)
Damage Resistances acid, cold, fire, lightning, thunder
Damage Immunities necrotic, poison
Condition Immunities charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses darkvision 60 ft., passive Perception 10
Languages Understands Common plus one other language but can't speak
Challenge 1 (200 XP)
Incorporeal Movement. The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Sunlight Sensitivity. While in sunlight, the specter has Disadvantage on ability checks and attack rolls.
Actions
Life Drain. Melee Attack Roll: +4, reach 5 ft. 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.