Priest
Small humanoid, neutral
Armor Class 13 (natural armor)
Hit Points 38 (7d8 + 7)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
16 (+3)
dex
10 (+0)
con
12 (+1)
int
13 (+1)
wis
16 (+3)
cha
13 (+1)
Skills Medicine +7, Perception +5, Religion +5
Senses passive Perception 15
Languages Common plus one other language
Challenge 2 (450 XP)
Actions
Mace. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.
Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.
Radiant Flame. Ranged Attack Roll: +5, range 60 ft. 11 (2d10) Radiant damage.
Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability: - **At Will:** Light, Thaumaturgy - **1/Day Each:** Spirit Guardians
Spellcasting (WIS, DC 10, +2 to hit)
At Will: Light, Thaumaturgy
1/Day Each: Spirit Guardians