Pirate Captain
Small humanoid, neutral
Armor Class 17 (natural armor)
Hit Points 84 (13d8 + 26)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
10 (+0)
dex
18 (+4)
con
14 (+2)
int
10 (+0)
wis
14 (+2)
cha
17 (+3)
Saving Throws Str +3, Dex +7, Wis +5, Cha +6
Skills Acrobatics +7, Perception +5
Senses passive Perception 15
Languages Common plus one other language
Challenge 6 (2,300 XP)
Actions
Multiattack. The pirate makes three attacks, using Rapier or Pistol in any combination.
Pistol. Ranged Attack Roll: +7, range 30/90 ft. 15 (2d10 + 4) Piercing damage.
Rapier. Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Piercing damage, and the pirate has Advantage on the next attack roll it makes before the end of this turn.
Attack Summary
Pistol attackranged
+7 to hit|2d10+4 piercing
Range: 30/90 ft.
Rapier attackmelee
+7 to hit|2d8+4 piercing
Range: 5 ft.