Pirate Captain

Small humanoid, neutral

Armor Class 17 (natural armor)

Hit Points 84 (13d8 + 26)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

10 (+0)

dex

18 (+4)

con

14 (+2)

int

10 (+0)

wis

14 (+2)

cha

17 (+3)

Saving Throws Str +3, Dex +7, Wis +5, Cha +6

Skills Acrobatics +7, Perception +5

Senses passive Perception 15

Languages Common plus one other language

Challenge 6 (2,300 XP)

Actions

Multiattack. The pirate makes three attacks, using Rapier or Pistol in any combination.

Pistol. Ranged Attack Roll: +7, range 30/90 ft. 15 (2d10 + 4) Piercing damage.

Rapier. Melee Attack Roll: +7, reach 5 ft. 13 (2d8 + 4) Piercing damage, and the pirate has Advantage on the next attack roll it makes before the end of this turn.

Attack Summary

Pistol attackranged
+7 to hit|2d10+4 piercing
Range: 30/90 ft.
Rapier attackmelee
+7 to hit|2d8+4 piercing
Range: 5 ft.