Ogre Zombie

Large undead, neutral evil

Armor Class 8 (natural armor)

Hit Points 85 (9d10 + 36)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

19 (+4)

dex

6 (-2)

con

18 (+4)

int

3 (-4)

wis

6 (-2)

cha

5 (-3)

Saving Throws Wis +0

Damage Immunities poison

Condition Immunities exhaustion, poisoned

Senses darkvision 60 ft., passive Perception 8

Languages Understands Common and Giant but can't speak

Challenge 2 (450 XP)

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage.

Attack Summary

Slam attackmelee
+6 to hit|2d8+4 bludgeoning
Range: 5 ft.