Ogre Zombie
Large undead, neutral evil
Armor Class 8 (natural armor)
Hit Points 85 (9d10 + 36)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
19 (+4)
dex
6 (-2)
con
18 (+4)
int
3 (-4)
wis
6 (-2)
cha
5 (-3)
Saving Throws Wis +0
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 8
Languages Understands Common and Giant but can't speak
Challenge 2 (450 XP)
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. 13 (2d8 + 4) Bludgeoning damage.
Attack Summary
Slam attackmelee
+6 to hit|2d8+4 bludgeoning
Range: 5 ft.