Magmin
Small elemental, chaotic neutral
Armor Class 14 (natural armor)
Hit Points 13 (3d6 + 3)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
7 (-2)
dex
15 (+2)
con
12 (+1)
int
8 (-1)
wis
11 (+0)
cha
10 (+0)
Damage Immunities fire
Senses darkvision 60 ft., passive Perception 10
Languages Primordial (Ignan)
Challenge 1/2 (100 XP)
Death Burst. The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 (2d6) Fire damage. Success: Half damage.
Actions
Touch. Melee Attack Roll: +4, reach 5 ft. 7 (2d4 + 2) Fire damage. If the target is a creature or a flammable object that isn't being worn or carried, it starts burning.
Attack Summary
Touch attackmelee
+4 to hit|2d4+2 fire
Range: 5 ft.