Magmin

Small elemental, chaotic neutral

Armor Class 14 (natural armor)

Hit Points 13 (3d6 + 3)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

7 (-2)

dex

15 (+2)

con

12 (+1)

int

8 (-1)

wis

11 (+0)

cha

10 (+0)

Damage Immunities fire

Senses darkvision 60 ft., passive Perception 10

Languages Primordial (Ignan)

Challenge 1/2 (100 XP)

Death Burst. The magmin explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the magmin. Failure: 7 (2d6) Fire damage. Success: Half damage.

Actions

Touch. Melee Attack Roll: +4, reach 5 ft. 7 (2d4 + 2) Fire damage. If the target is a creature or a flammable object that isn't being worn or carried, it starts burning.

Attack Summary

Touch attackmelee
+4 to hit|2d4+2 fire
Range: 5 ft.