Homunculus
Small construct, neutral
Armor Class 13 (natural armor)
Hit Points 4 (1d4 + 2)
Speed 20 ft., fly 40 ft., swim 10 ft., climb 10 ft.
str
4 (-3)
dex
15 (+2)
con
14 (+2)
int
10 (+0)
wis
10 (+0)
cha
7 (-2)
Saving Throws Wis +2, Cha +0
Damage Immunities poison
Condition Immunities charmed, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Understands Common plus one other language but can't speak
Challenge 0 (0 XP)
Telepathic Bond. While the homunculus is on the same plane of existence as its master, the two of them can communicate telepathically with each other.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 1 Piercing damage, and the target is subjected to the following effect. Constitution Saving Throw: DC 12. Failure: The target has the Poisoned condition until the end of the homunculus's next turn. Failure by 5 or More: The target has the Poisoned condition for 1 minute. While Poisoned, the target has the Unconscious condition, which ends early if the target takes any damage.