Hobgoblin Warrior
Medium fey, lawful evil
Armor Class 18 (natural armor)
Hit Points 11 (2d8 + 2)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
13 (+1)
dex
12 (+1)
con
12 (+1)
int
10 (+0)
wis
10 (+0)
cha
9 (-1)
Senses darkvision 60 ft., passive Perception 10
Languages Common, Goblin
Challenge 1/2 (100 XP)
Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Longbow. Ranged Attack Roll: +3, range 150/600 ft. 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.
Longsword. Melee Attack Roll: +3, reach 5 ft. 12 (2d10 + 1) Slashing damage.
Attack Summary
Longbow attackranged
+3 to hit|1d8+1 piercing+3d4 poison
Range: 150/600 ft.
Longsword attackmelee
+3 to hit|2d10+1 slashing
Range: 5 ft.