Hobgoblin Warrior

Medium fey, lawful evil

Armor Class 18 (natural armor)

Hit Points 11 (2d8 + 2)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

13 (+1)

dex

12 (+1)

con

12 (+1)

int

10 (+0)

wis

10 (+0)

cha

9 (-1)

Senses darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Challenge 1/2 (100 XP)

Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Longbow. Ranged Attack Roll: +3, range 150/600 ft. 5 (1d8 + 1) Piercing damage plus 7 (3d4) Poison damage.

Longsword. Melee Attack Roll: +3, reach 5 ft. 12 (2d10 + 1) Slashing damage.

Attack Summary

Longbow attackranged
+3 to hit|1d8+1 piercing+3d4 poison
Range: 150/600 ft.
Longsword attackmelee
+3 to hit|2d10+1 slashing
Range: 5 ft.