Hobgoblin Captain

Medium fey, lawful evil

Armor Class 17 (natural armor)

Hit Points 58 (9d8 + 18)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

15 (+2)

dex

14 (+2)

con

14 (+2)

int

12 (+1)

wis

10 (+0)

cha

13 (+1)

Senses darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Challenge 3 (700 XP)

Aura of Authority. While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.

Actions

Greatsword. Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.

Multiattack. The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

Attack Summary

Greatsword attackmelee
+4 to hit|2d6+2 slashing+1d6 poison
Range: 5 ft.
Longbow attackranged
+4 to hit|1d8+2 piercing+2d4 poison
Range: 150/600 ft.