Hill Giant

Huge giant, chaotic evil

Armor Class 13 (natural armor)

Hit Points 105 (10d12 + 40)

Speed 40 ft., swim 20 ft., climb 20 ft.

str

21 (+5)

dex

8 (-1)

con

19 (+4)

int

5 (-3)

wis

9 (-1)

cha

6 (-2)

Skills Perception +2

Senses passive Perception 12

Languages Giant

Challenge 5 (1,800 XP)

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

Tree Club. Melee Attack Roll: +8, reach 10 ft. 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Attack Summary

Trash Lob attackranged
+8 to hit|2d10+5 bludgeoning
Range: 60/240 ft.
Tree Club attackmelee
+8 to hit|3d8+5 bludgeoning
Range: 10 ft.