Hill Giant
Huge giant, chaotic evil
Armor Class 13 (natural armor)
Hit Points 105 (10d12 + 40)
Speed 40 ft., swim 20 ft., climb 20 ft.
str
21 (+5)
dex
8 (-1)
con
19 (+4)
int
5 (-3)
wis
9 (-1)
cha
6 (-2)
Skills Perception +2
Senses passive Perception 12
Languages Giant
Challenge 5 (1,800 XP)
Actions
Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.
Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.
Tree Club. Melee Attack Roll: +8, reach 10 ft. 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.
Attack Summary
Trash Lob attackranged
+8 to hit|2d10+5 bludgeoning
Range: 60/240 ft.
Tree Club attackmelee
+8 to hit|3d8+5 bludgeoning
Range: 10 ft.