Hell Hound

Medium fiend, lawful evil

Armor Class 15 (natural armor)

Hit Points 58 (9d8 + 18)

Speed 50 ft., swim 25 ft., climb 25 ft.

str

17 (+3)

dex

12 (+1)

con

14 (+2)

int

6 (-2)

wis

13 (+1)

cha

6 (-2)

Skills Perception +5

Damage Immunities fire

Senses darkvision 60 ft., passive Perception 15

Languages Understands Infernal but can't speak

Challenge 3 (700 XP)

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath. Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Multiattack. The hound makes two Bite attacks.

Attack Summary

Bite attackmelee
+5 to hit|1d8+3 piercing+1d6 fire
Range: 5 ft.