Goblin Minion

Small fey, chaotic neutral

Armor Class 12 (natural armor)

Hit Points 7 (2d6)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

8 (-1)

dex

15 (+2)

con

10 (+0)

int

10 (+0)

wis

8 (-1)

cha

8 (-1)

Skills Stealth +6

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Challenge 1/8 (25 XP)

Actions

Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. 4 (1d4 + 2) Piercing damage.

Attack Summary

Dagger attackboth
+4 to hit|1d4+2 piercing
Range: 5 ft. or 20/60 ft.