Goblin Minion
Small fey, chaotic neutral
Armor Class 12 (natural armor)
Hit Points 7 (2d6)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
8 (-1)
dex
15 (+2)
con
10 (+0)
int
10 (+0)
wis
8 (-1)
cha
8 (-1)
Skills Stealth +6
Senses darkvision 60 ft., passive Perception 9
Languages Common, Goblin
Challenge 1/8 (25 XP)
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. 4 (1d4 + 2) Piercing damage.
Attack Summary
Dagger attackboth
+4 to hit|1d4+2 piercing
Range: 5 ft. or 20/60 ft.