Goblin Boss

Small fey, chaotic neutral

Armor Class 17 (natural armor)

Hit Points 21 (6d6)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

10 (+0)

dex

15 (+2)

con

10 (+0)

int

10 (+0)

wis

8 (-1)

cha

10 (+0)

Skills Stealth +6

Senses darkvision 60 ft., passive Perception 9

Languages Common, Goblin

Challenge 1 (200 XP)

Actions

Multiattack. The goblin makes two attacks, using Scimitar or Shortbow in any combination.

Scimitar. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Slashing damage, plus 2 (1d4) Slashing damage if the attack roll had Advantage.

Shortbow. Ranged Attack Roll: +4, range 80/320 ft. 5 (1d6 + 2) Piercing damage, plus 2 (1d4) Piercing damage if the attack roll had Advantage.

Attack Summary

Scimitar attackmelee
+4 to hit|1d6+2 slashing
Range: 5 ft.
Shortbow attackranged
+4 to hit|1d6+2 piercing
Range: 80/320 ft.