Giant Vulture

Large monstrosity, neutral evil

Armor Class 10 (natural armor)

Hit Points 25 (3d10 + 9)

Speed 10 ft., fly 60 ft., swim 5 ft., climb 5 ft.

str

15 (+2)

dex

10 (+0)

con

16 (+3)

int

6 (-2)

wis

12 (+1)

cha

7 (-2)

Skills Perception +3

Damage Resistances necrotic

Senses darkvision 60 ft., passive Perception 13

Languages Understands Common but can't speak

Challenge 1 (200 XP)

Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Gouge. Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.

Attack Summary

Gouge attackmelee
+4 to hit|2d6+2 piercing
Range: 5 ft.