Giant Vulture
Large monstrosity, neutral evil
Armor Class 10 (natural armor)
Hit Points 25 (3d10 + 9)
Speed 10 ft., fly 60 ft., swim 5 ft., climb 5 ft.
str
15 (+2)
dex
10 (+0)
con
16 (+3)
int
6 (-2)
wis
12 (+1)
cha
7 (-2)
Skills Perception +3
Damage Resistances necrotic
Senses darkvision 60 ft., passive Perception 13
Languages Understands Common but can't speak
Challenge 1 (200 XP)
Pack Tactics. The vulture has Advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Gouge. Melee Attack Roll: +4, reach 5 ft. 9 (2d6 + 2) Piercing damage, and the target has the Poisoned condition until the end of its next turn.
Attack Summary
Gouge attackmelee
+4 to hit|2d6+2 piercing
Range: 5 ft.