Giant Owl

Large celestial, neutral

Armor Class 12 (natural armor)

Hit Points 19 (3d10 + 3)

Speed 5 ft., fly 60 ft., swim 2 ft., climb 2 ft.

str

13 (+1)

dex

15 (+2)

con

12 (+1)

int

10 (+0)

wis

14 (+2)

cha

10 (+0)

Saving Throws Wis +4

Skills Perception +6, Stealth +6

Damage Resistances necrotic, radiant

Senses darkvision 120 ft., passive Perception 16

Languages Celestial; understands Common, Elvish, And Sylvan but can't speak them

Challenge 1/4 (50 XP)

Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

Actions

Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability: - **At Will:** Detect Evil and Good, Detect Magic - **1/Day Each:** Clairvoyance

Talons. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.

Spellcasting (WIS, DC 10, +2 to hit)

At Will: Detect Evil and Good, Detect Magic

1/Day Each: Clairvoyance

Attack Summary

Talons attackmelee
+4 to hit|1d10+2 slashing
Range: 5 ft.