Giant Owl
Large celestial, neutral
Armor Class 12 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 5 ft., fly 60 ft., swim 2 ft., climb 2 ft.
str
13 (+1)
dex
15 (+2)
con
12 (+1)
int
10 (+0)
wis
14 (+2)
cha
10 (+0)
Saving Throws Wis +4
Skills Perception +6, Stealth +6
Damage Resistances necrotic, radiant
Senses darkvision 120 ft., passive Perception 16
Languages Celestial; understands Common, Elvish, And Sylvan but can't speak them
Challenge 1/4 (50 XP)
Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.
Actions
Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability: - **At Will:** Detect Evil and Good, Detect Magic - **1/Day Each:** Clairvoyance
Talons. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.
Spellcasting (WIS, DC 10, +2 to hit)
At Will: Detect Evil and Good, Detect Magic
1/Day Each: Clairvoyance