Fire Giant

Huge giant, lawful evil

Armor Class 18 (natural armor)

Hit Points 162 (13d12 + 78)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

25 (+7)

dex

9 (-1)

con

23 (+6)

int

10 (+0)

wis

14 (+2)

cha

13 (+1)

Saving Throws Dex +3, Con +10, Cha +5

Skills Athletics +11, Perception +6

Damage Immunities fire

Senses passive Perception 16

Languages Giant

Challenge 9 (5,000 XP)

Actions

Flame Sword. Melee Attack Roll: +11, reach 10 ft. 21 (4d6 + 7) Slashing damage plus 10 (3d6) Fire damage.

Hammer Throw. Ranged Attack Roll: +11, range 60/240 ft. 23 (3d10 + 7) Bludgeoning damage plus 4 (1d8) Fire damage, and the target is pushed up to 15 feet straight away from the giant and has Disadvantage on the next attack roll it makes before the end of its next turn.

Multiattack. The giant makes two attacks, using Flame Sword or Hammer Throw in any combination.

Attack Summary

Flame Sword attackmelee
+11 to hit|4d6+7 slashing+3d6 fire
Range: 10 ft.
Hammer Throw attackranged
+11 to hit|3d10+7 bludgeoning+1d8 fire
Range: 60/240 ft.