Druid

Small humanoid, neutral

Armor Class 13 (natural armor)

Hit Points 44 (8d8 + 8)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

10 (+0)

dex

12 (+1)

con

13 (+1)

int

12 (+1)

wis

16 (+3)

cha

11 (+0)

Skills Medicine +5, Nature +3, Perception +5

Senses passive Perception 15

Languages Common, Druidic, Sylvan

Challenge 2 (450 XP)

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13): - **At Will:** Druidcraft, Speak with Animals - **2/Day Each:** Entangle, Thunderwave - **1/Day Each:** Animal Messenger, Longstrider, Moonbeam

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. 10 (3d6) Radiant damage.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Spellcasting (WIS, DC 13, +5 to hit)

At Will: Druidcraft, Speak with Animals

2/Day Each: Entangle, Thunderwave

1/Day Each: Animal Messenger, Longstrider, Moonbeam

Attack Summary

Verdant Wisp attackranged
+5 to hit|3d6 radiant
Range: 90 ft.
Vine Staff attackmelee
+5 to hit|1d8+3 bludgeoning+1d4 poison
Range: 5 ft.