Doppelganger

Medium monstrosity, neutral

Armor Class 14 (natural armor)

Hit Points 52 (8d8 + 16)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

11 (+0)

dex

18 (+4)

con

14 (+2)

int

11 (+0)

wis

12 (+1)

cha

14 (+2)

Skills Deception +6, Insight +3

Senses darkvision 60 ft., passive Perception 11

Languages Common plus three other languages

Challenge 3 (700 XP)

Actions

Multiattack. The doppelganger makes two Slam attacks and uses Unsettling Visage if available.

Read Thoughts. The doppelganger casts Detect Thoughts, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 12). - **At Will:** Detect Thoughts

Slam. Melee Attack Roll: +6 (with Advantage during the first round of each combat), reach 5 ft. 11 (2d6 + 4) Bludgeoning damage.

Unsettling Visage. Wisdom Saving Throw: DC 12, each creature in a 15-foot Emanation originating from the doppelganger that can see the doppelganger. Failure: The target has the Frightened condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Attack Summary

Slam attackmelee
+6 to hit|2d6+4 bludgeoning
Range: 5 ft.