Dire Wolf

Large beast, unaligned

Armor Class 14 (natural armor)

Hit Points 22 (3d10 + 6)

Speed 50 ft., swim 25 ft., climb 25 ft.

str

17 (+3)

dex

15 (+2)

con

15 (+2)

int

3 (-4)

wis

12 (+1)

cha

7 (-2)

Skills Perception +5, Stealth +4

Senses darkvision 60 ft., passive Perception 15

Languages -

Challenge 1 (200 XP)

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.

Attack Summary

Bite attackmelee
+5 to hit|1d10+3 piercing
Range: 5 ft.