Dire Wolf
Large beast, unaligned
Armor Class 14 (natural armor)
Hit Points 22 (3d10 + 6)
Speed 50 ft., swim 25 ft., climb 25 ft.
str
17 (+3)
dex
15 (+2)
con
15 (+2)
int
3 (-4)
wis
12 (+1)
cha
7 (-2)
Skills Perception +5, Stealth +4
Senses darkvision 60 ft., passive Perception 15
Languages -
Challenge 1 (200 XP)
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
Attack Summary
Bite attackmelee
+5 to hit|1d10+3 piercing
Range: 5 ft.