Cultist Fanatic

Small humanoid, neutral

Armor Class 13 (natural armor)

Hit Points 44 (8d8 + 8)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

11 (+0)

dex

14 (+2)

con

12 (+1)

int

10 (+0)

wis

14 (+2)

cha

13 (+1)

Saving Throws Wis +4

Skills Deception +3, Persuasion +3, Religion +2

Senses passive Perception 12

Languages Common

Challenge 2 (450 XP)

Actions

Pact Blade. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Slashing damage plus 7 (2d6) Necrotic damage.

Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks): - **At Will:** Light, Thaumaturgy - **1/Day Each:** Hold Person - **2/Day Each:** Command

Spellcasting (WIS, DC 12, +4 to hit)

At Will: Light, Thaumaturgy

2/Day Each: Command

1/Day Each: Hold Person

Attack Summary

Pact Blade attackmelee
+4 to hit|1d8+2 slashing+2d6 necrotic
Range: 5 ft.