Cultist Fanatic
Small humanoid, neutral
Armor Class 13 (natural armor)
Hit Points 44 (8d8 + 8)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
11 (+0)
dex
14 (+2)
con
12 (+1)
int
10 (+0)
wis
14 (+2)
cha
13 (+1)
Saving Throws Wis +4
Skills Deception +3, Persuasion +3, Religion +2
Senses passive Perception 12
Languages Common
Challenge 2 (450 XP)
Actions
Pact Blade. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Slashing damage plus 7 (2d6) Necrotic damage.
Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks): - **At Will:** Light, Thaumaturgy - **1/Day Each:** Hold Person - **2/Day Each:** Command
Spellcasting (WIS, DC 12, +4 to hit)
At Will: Light, Thaumaturgy
2/Day Each: Command
1/Day Each: Hold Person
Attack Summary
Pact Blade attackmelee
+4 to hit|1d8+2 slashing+2d6 necrotic
Range: 5 ft.