Crocodile
Large beast, unaligned
Armor Class 12 (natural armor)
Hit Points 13 (2d10 + 2)
Speed 20 ft., swim 30 ft., climb 10 ft.
str
15 (+2)
dex
10 (+0)
con
13 (+1)
int
2 (-4)
wis
10 (+0)
cha
5 (-3)
Saving Throws Con +3
Skills Stealth +2
Senses passive Perception 10
Languages -
Challenge 1/2 (100 XP)
Hold Breath. The crocodile can hold its breath for 1 hour.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.
Attack Summary
Bite attackmelee
+4 to hit|1d8+2 piercing
Range: 5 ft.