Crocodile

Large beast, unaligned

Armor Class 12 (natural armor)

Hit Points 13 (2d10 + 2)

Speed 20 ft., swim 30 ft., climb 10 ft.

str

15 (+2)

dex

10 (+0)

con

13 (+1)

int

2 (-4)

wis

10 (+0)

cha

5 (-3)

Saving Throws Con +3

Skills Stealth +2

Senses passive Perception 10

Languages -

Challenge 1/2 (100 XP)

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.

Attack Summary

Bite attackmelee
+4 to hit|1d8+2 piercing
Range: 5 ft.