Commoner

Small humanoid, neutral

Armor Class 10 (natural armor)

Hit Points 4 (1d8)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

10 (+0)

dex

10 (+0)

con

10 (+0)

int

10 (+0)

wis

10 (+0)

cha

10 (+0)

Senses passive Perception 10

Languages Common

Challenge 0 (0 XP)

Training. The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.

Actions

Club. Melee Attack Roll: +2, reach 5 ft. 2 (1d4) Bludgeoning damage.

Attack Summary

Club attackmelee
+2 to hit|1d4 bludgeoning
Range: 5 ft.