Commoner
Small humanoid, neutral
Armor Class 10 (natural armor)
Hit Points 4 (1d8)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
10 (+0)
dex
10 (+0)
con
10 (+0)
int
10 (+0)
wis
10 (+0)
cha
10 (+0)
Senses passive Perception 10
Languages Common
Challenge 0 (0 XP)
Training. The commoner has proficiency in one skill of the DM's choice and has Advantage whenever it makes an ability check using that skill.
Actions
Club. Melee Attack Roll: +2, reach 5 ft. 2 (1d4) Bludgeoning damage.
Attack Summary
Club attackmelee
+2 to hit|1d4 bludgeoning
Range: 5 ft.