Brass Dragon Wyrmling
Medium dragon, chaotic good
Armor Class 15 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 30 ft., fly 60 ft., swim 15 ft., climb 15 ft., burrow 15 ft.
str
15 (+2)
dex
10 (+0)
con
13 (+1)
int
10 (+0)
wis
11 (+0)
cha
13 (+1)
Saving Throws Dex +2, Wis +2
Skills Perception +4, Stealth +2
Damage Immunities fire
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 1 (200 XP)
Actions
Fire Breath. Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.
Rend. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.
Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.