Brass Dragon Wyrmling

Medium dragon, chaotic good

Armor Class 15 (natural armor)

Hit Points 22 (4d8 + 4)

Speed 30 ft., fly 60 ft., swim 15 ft., climb 15 ft., burrow 15 ft.

str

15 (+2)

dex

10 (+0)

con

13 (+1)

int

10 (+0)

wis

11 (+0)

cha

13 (+1)

Saving Throws Dex +2, Wis +2

Skills Perception +4, Stealth +2

Damage Immunities fire

Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14

Languages Draconic

Challenge 1 (200 XP)

Actions

Fire Breath. Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Fire damage. Success: Half damage.

Rend. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.

Sleep Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

Attack Summary

Rend attackmelee
+4 to hit|1d10+2 slashing
Range: 5 ft.