Behir

Huge monstrosity, neutral evil

Armor Class 17 (natural armor)

Hit Points 168 (16d12 + 64)

Speed 50 ft., swim 25 ft., climb 50 ft.

str

23 (+6)

dex

16 (+3)

con

18 (+4)

int

7 (-2)

wis

14 (+2)

cha

12 (+1)

Skills Perception +6, Stealth +7

Damage Immunities lightning

Senses darkvision 90 ft., passive Perception 16

Languages Draconic

Challenge 11 (7,200 XP)

Actions

Bite. Melee Attack Roll: +10, reach 10 ft. 19 (2d12 + 6) Piercing damage plus 11 (2d10) Lightning damage.

Constrict. Strength Saving Throw: DC 18, one Large or smaller creature the behir can see within 5 feet. Failure: 28 (5d8 + 6) Bludgeoning damage. The target has the Grappled condition (escape DC 16), and it has the Restrained condition until the grapple ends.

Lightning Breath. Dexterity Saving Throw: DC 16, each creature in a 90-foot-long, 5-foot-wide Line. Failure: 66 (12d10) Lightning damage. Success: Half damage.

Multiattack. The behir makes one Bite attack and uses Constrict.

Attack Summary

Bite attackmelee
+10 to hit|2d12+6 piercing+2d10 lightning
Range: 10 ft.