Bandit Captain

Small humanoid, neutral

Armor Class 15 (natural armor)

Hit Points 52 (8d8 + 16)

Speed 30 ft., swim 15 ft., climb 15 ft.

str

15 (+2)

dex

16 (+3)

con

14 (+2)

int

14 (+2)

wis

11 (+0)

cha

14 (+2)

Saving Throws Str +4, Dex +5, Wis +2

Skills Athletics +4, Deception +4

Senses passive Perception 10

Languages Common, Thieves' cant

Challenge 2 (450 XP)

Actions

Multiattack. The bandit makes two attacks, using Scimitar and Pistol in any combination.

Pistol. Ranged Attack Roll: +5, range 30/90 ft. 8 (1d10 + 3) Piercing damage.

Scimitar. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Slashing damage.

Attack Summary

Pistol attackranged
+5 to hit|1d10+3 piercing
Range: 30/90 ft.
Scimitar attackmelee
+5 to hit|1d6+3 slashing
Range: 5 ft.