Bandit Captain
Small humanoid, neutral
Armor Class 15 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 30 ft., swim 15 ft., climb 15 ft.
str
15 (+2)
dex
16 (+3)
con
14 (+2)
int
14 (+2)
wis
11 (+0)
cha
14 (+2)
Saving Throws Str +4, Dex +5, Wis +2
Skills Athletics +4, Deception +4
Senses passive Perception 10
Languages Common, Thieves' cant
Challenge 2 (450 XP)
Actions
Multiattack. The bandit makes two attacks, using Scimitar and Pistol in any combination.
Pistol. Ranged Attack Roll: +5, range 30/90 ft. 8 (1d10 + 3) Piercing damage.
Scimitar. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Slashing damage.
Attack Summary
Pistol attackranged
+5 to hit|1d10+3 piercing
Range: 30/90 ft.
Scimitar attackmelee
+5 to hit|1d6+3 slashing
Range: 5 ft.