Ancient Silver Dragon

Gargantuan dragon, lawful good

Armor Class 22 (natural armor)

Hit Points 468 (24d20 + 216)

Speed 40 ft., fly 80 ft., swim 20 ft., climb 20 ft.

str

30 (+10)

dex

10 (+0)

con

29 (+9)

int

18 (+4)

wis

15 (+2)

cha

26 (+8)

Saving Throws Dex +7, Wis +9

Skills History +11, Perception +16, Stealth +7

Damage Immunities cold

Senses blindsight 60 ft., darkvision 120 ft., passive Perception 26

Languages Common, Draconic

Challenge 23 (50,000 XP)

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Cold Breath. Constitution Saving Throw: DC 24, each creature in a 90-foot Cone. Failure: 67 (15d8) Cold damage. Success: Half damage.

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of (A) Paralyzing Breath or (B) Spellcasting to cast Ice Knife (level 2 version).

Paralyzing Breath. Constitution Saving Throw: DC 24, each creature in a 90-foot Cone. First Failure The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure The target has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Rend. Melee Attack Roll: +17, reach 15 ft. 19 (2d8 + 10) Slashing damage plus 9 (2d8) Cold damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23, +15 to hit with spell attacks): - **At Will:** Detect Magic, Hold Monster, Ice Knife, Shapechange - **1/Day Each:** Control Weather, Ice Storm, Teleport, Zone of Truth

Spellcasting (CHA, DC 23, +15 to hit)

At Will: Detect Magic, Hold Monster, Ice Knife, Shapechange

1/Day Each: Control Weather, Ice Storm, Teleport, Zone of Truth

Attack Summary

Rend attackmelee
+17 to hit|2d8+10 slashing+2d8 cold
Range: 15 ft.

Legendary Actions

The ancient silver dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The ancient silver dragon regains spent legendary actions at the start of its turn.

Chill. The dragon uses Spellcasting to cast Hold Monster. The dragon can't take this action again until the start of its next turn.

Cold Gale. Dexterity Saving Throw: DC 23, each creature in a 60-foot-long, 10-foot-wide Line. Failure: 14 (4d6) Cold damage, and the target is pushed up to 30 feet straight away from the dragon. Success: Half damage only. Failure or Success: The dragon can't take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.